CN Cal Newport Computer science professor at Georgetown University and author who writes about technology, work and focus, including Deep Work, Digital Minimalism, A World Wit...

“Star Trek is actually a good example: they're not friends with the computer. They're not having conversations with the computer. They're just using spoken language to say what they want to do as efficiently as possible.”

Deep Questions with Cal Newport · October 2026

“Star Trek is actually a good example: they're not friends with the computer. They're not having conversations with the computer. They're just using spoken language to say what they want to do as efficiently as possible.” — Cal Newport, Deep Questions with Cal Newport

A listener had pointed out that Star Trek crews don't say please to the ship's computer. Newport used it to argue for AI you talk to in plain language but that is not built to seem like a person. He added that people want useful products from AI companies, not science fiction.

Deep Questions with Cal Newport · 2026-10-05 Listen to the episode → More from Cal Newport →

Transcript

Deep Questions with Cal Newport Around 30:13 into the episode
Cal Newport

Earlier books, I like it. This person's name is Damn You. Not sure how to take that. Damn you. All right. Damn you says, after reading this book, oh, they're talking. All right, which book is this? I think they're talking about So Good They Can't Ignore You. All right, so this is about my first hardcover book from 2012, written while a postdoc at MIT. It was called So Good They Can't Ignore You. It was a contrarian career advice book. We don't talk about as much on the show, but. I get a lot of notes about it. So, Damn you has a note about that book. He says, After reading this book, I have so much clarity as I was constantly thinking, What if I chose a wrong path or career or a work that I don't love as I have to work some years later? Because I'm 20. After reading this book, I realized working night right triumphs right work. So, really, really thanks for giving clarity and telling people that I have never given a review to a book to an online website, but after reading this book, I have to give it five stars. And it like opened my brain so much. Here I am writing this email to you to give my gratitude. This also has an impact on me as I'm also a computer science student. So, long story short, I really appreciate your learning and probably I will follow it my entire life. So, thanks. All right, that's really nice. The core idea of that book, I don't know. It's we have to ask, we should ask like Gen Z Nate on our team about follow your passion, if that's still a thing. Jesse and I grew up, that's why I wrote that book. We grew up in the era, and I have the data that shows you know word usage. Follow your passion was the number one piece of career advice that if you were in like a reasonably well-off middle-class or upper-middle-class, you know, situation, what was the career advice? Follow your passion. That was all you were told. If you match your passion to your job, you'll be happy, and if you don't, you won't. And we heard so much of that that I wrote this book where I was like, Look, I looked into that. That's not how people end up passionate about their work. It's not really about this match up front, it's about what you do once you actually have the job. And so, that's what that book was about. And it's, it just churns around out there. So, I don't know if kids these days hear that term, but that book has sold many hundreds of thousands of copies. It just has sort of like sat there in the background, generation after generation rediscovers it, at least some parts of it. Like that book. All right. Uh, what else have we got?

Jesse Miller

Peter has a suggestion for AI used from an unlikely source.

Cal Newport

Unlikely source. Let's see. Peter says, Maybe this is helpful. Crew members in both Star Trek TOS and TNG. TNG is the next generation. TOS, I don't know. The original? I don't know. This is like, ah, excuse me. I believe Deep Space Nine came third in the chronology. Crew members in Star Trek generally do not say please when giving commands to the ship's computer. The interaction style is direct and functional. I do the same when interacting with an AI program. It's funny. I had this same conversation today. I was recording an interview for another podcast, and the host was actually someone from the film industry. And he brought that up. He brought up the way they talk to the computer in Star Trek. And he mentioned that in the movie Star Trek 4, which I find very amusing, I know, Jesse, you're a major Star Trek fan, but in case you missed this, Star Trek 4 is when they were the motivation was we need to do another Star Trek movie, but we don't want to spend a lot of money. So the premise was: what if the crew went back in time to Los Angeles in the exact year that they were making the movie? So then you could just like film them in normal locations. And one of the scenes the host of this podcast was telling me about, I've forgotten this, was Spock goes up to a computer and he's trying to talk into the mouse. And he's like, I don't understand what's going on here. And that's an important scene because I think what it emphasizes is actually talking to the computer. That's the thing that makes sense. Like, that's got to be, that is the ultimate, what they do in Star Trek has got to be the ultimate intuitive interface for computers. Like, I think Gene Roddenberry got that right, you know, because what we do now, we're used to, it's barbaric. We move a block on a table and we translate the flat 2D motion to vertical 2D motion so we can click on things. And then we train our fingers through like great repetition to press down springy keys to represent like the letters of our language at all of this at a much slower rate than like I can just talk or normally explain ourselves. I think they got it right. A lot of futurists get this wrong. Like I think Minority Reports, a Spielberg movie, I think it got it wrong where it's like, yeah, what people are going to want to do is have a super mouse. You know, Tom Cruise would move to things with his hands on the AR display. I think Star Trek got it right. There's a lot of bits of information in speaking, but okay, let's get back to what Peter was saying. He's referencing something I said in a recent episode where actually it was last week's episode where I said anthropomorphizing AI can be a problem and it's creating psychosis and actual self-harm and even death among kids because we're not ready for interacting with something that interacts like another being. It uses personal pronouns. Has a personality. Like there's a lot of danger we'll Robinson in that. And I said, I like natural language interaction, but it shouldn't be anthropomorphized. You know, it's just like the, and so Star Trek is actually a good example: they're not friends with the computer. They're not having conversations with the computer. They're just using spoken language to say what they want to do as efficiently as possible. You know, computer set, we're going to get so much angry letters after I try to do Star Trek speak. Set warp engines to five Tesseracts. But it's just efficient. You say what you need to do, isolate the whatever area. And I think the computer can ask follow-up questions. And it's always in like a robotic tone. I think that's right. And in fact, I think it's what people want out of LLMs. They don't want to hear the sci-fi ghost stories from these futurists anymore about how they're going to, you know, create a transhuman race of digital space babies or we're all going to die. Like this, stop. Build useful products. And what's the most useful product you can build? Natural language interface, the software. I want that. I don't want to type and use a mouse anymore. Like, I don't want to learn like Riverside we use or OBS. It's all this clicking and, oh, wait, where do we go? And like, before we started recording, Jesse and I were trying to figure out some problem. How do we get the video up? On it wasn't working. And we had to figure out how to get to the right properties for the right video source and then switch from one thing and back to the other. Jesse, we could have just said like computer, I'm not seeing the video, whatever, the video source is not up there fixed to the active video source. And it would just go do that. Or computer, we're doing podcast recording configure. And it's like, great, we'll get all the things set up for you. So I like that. I like the idea of natural language interfaces and I like the idea of it's got to be Star Trek style. We're talking to a computer. There's no thing there. Do not try to trick the human mind into thinking there's a thing there. Tesserak is from Avengers. Is that the same universe? That's going to get us in trouble. I know the Avengers is a different cinematic universe than Star Trek. All right. What else do we got?

Jesse Miller

Luis has a bone to pick with one of our recent changes to the show's format. Oh,

Cal Newport

yeah. This is controversial. All right. Luis says, or Lewis, I love the show, but I wish you would bring back the old intro music. I always take a moment to jam out when it comes on. We're working on this, Jesse, right? So two points. Yes, in the new, as we're upgrading the show, we're in the middle of a rebranding sort of like 2.0 version of the show, and more about that soon. We talk some about it. The intro music is shorter, but it's adapted from the original intro music. So if you listen to that transition music, when I say, let's get into it, that's actually from the intro music. It's just a sort of slowed down in a piece of it. It's not the. But we don't want to lose our classic intro music. So, Jesse, we're putting it at the end, right? Yeah. So if you listen to the end, Lewis, you can jam out.

Jesse Miller

The big one is I really like listening to it too.

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